I’ve examined Cyberpunk 2077 on so many various programs, handhelds, and PCs, you’d assume the phrase “choom” would ship me right into a state of cyberpsychosis. However I’m halfway via one more playthrough of the sport on Switch 2, and I can already inform this would be the first system I take advantage of to lastly full the sport since I final performed it in 2020. The model of Cyberpunk 2025 tuned for Nintendo’s new handheld is essentially the most seamless and comfy version that also showcases the sport’s lovely environments.
Cyberpunk 2077 on Change 2
The sport appears to be like nice handheld or docked, and whereas mouse mode is not nice for lengthy periods gyro controls make up for it.
Professionals
- Runs at playable body charges in most eventualities
- Unimaginable graphics in 1080p (even in handheld mode)
- Correct gyro controls
- Mouse mode presents extra choices for aiming
Cons
- Some visible glitches attributable to DLSS
- Inconsistent buttons in video games and menus (particularly in mouse mode)
- No automated mouse mode management switching
You’ll be able to play CD Projekt Crimson’s open-world cyber ninja simulator on both Xbox Collection X or PlayStation 5 with strong visuals at 60 frames per second in “efficiency” mode, nevertheless it gained’t ever be as fluid a playable expertise as it’s on Change 2. Sure, it’s useful to take your console on the go with out having to finagle any streaming over Wi-Fi, however when docked, the expertise continues to be higher attributable to tighter controls. By default and with two Pleasure-Con 2 controllers, Cyberpunk 2077 presents joystick plus gyro controls for aiming. There’s a separate possibility you’ll be able to activate to allow Joy-Con 2 mouse mode. Both manner, you’ll be able to obtain higher pinpoint-accurate gunplay than you’ll be able to with thumbsticks. I might sit again on the sofa and benefit from the recreation with out hunching over a keyboard and mouse and nonetheless really feel like I wasn’t lacking out on its high-octane, spectacle-fueled fight programs.
In about 15 hours of gameplay, I attempted each management units and performed in handheld mode as effectively. The mouse controls are very correct, however the difficulty is all the time discovering a cushty place to relaxation your palm. My hand began cramping quite quick as I attempted it on the sofa cushion subsequent to me or a chair’s armrest. I used to be utilizing the Killswitch case grip made by Dbrand, which made it way more ergonomic for mouse controls. The difficulty is how usually you want to roll your hand to press face buttons for actions and menus. On the flip facet, I discovered that the upgraded gyros on the Change 2 are so clear, I used to be in a position to line up headshots with such ease I’d not often swap to mouse.
The sport additionally helps hand-wavy controls for reloading weapons or swinging melee weapons. I discovered these might really feel far an excessive amount of like the unique Wii—the place I’d sweep my controller at open air and pray that my character carried out the motion I needed. I saved to buttons and located it to be a a lot tighter expertise. I additionally want CD Projekt Crimson allowed me to maintain each gyro/thumbstick and mouse controls on on the identical time. In the event you allow mouse controls, you disable thumbsticks and gyros. Metroid Prime 4: Past promises to allow players to swap from thumbsticks to mouse simply by plopping their controller on a floor. One thing like that for Cyberpunk 2077 would go an extended technique to serving to gamers keep away from wrist ache.

Cyberpunk 2077 performs at 1080p decision in each handheld mode and when docked. Both manner, you’ll be able to anticipate it to get between 30 and 40 fps below “high quality” graphics settings, even throughout an intense gunfight. That’s equal to what it’s possible you’ll get on a Steam Deck, although I discovered the efficiency to be extra constant on Change 2. I skilled some body price dips when driving in third particular person in dense environments (first-person mode aids body charges by taking on a portion of the display screen with the gamers’ gun or automotive fashions—a longtime efficiency trick utilized by most first-person shooters). Any occasional efficiency hitching wasn’t sufficient to distract from the sport’s visuals. In the event you’re any person who completely calls for 60 fps from each recreation they play, you’re not going to seek out that have with Cyberpunk 2077 on Change 2.
There are occasional visible glitches. On difficult textures like rugs or material, the sport rendered odd kaleidoscope results that would turn into distracting in cutscenes. That is possible attributable to using Nvidia’s DLSS. The Nintendo Change 2 makes use of a custom Nvidia-made chip, and this implies it may well run AI upscaling to take a body rendered at 720p and therapeutic massage it to appear like it’s 1080p. The latest model of Nvidia’s upscaler, DLSS 4, is often devoid of those glitches. The Change 2’s graphics processor is basically equal to Nvidia’s Ampere microarchitecture constructed shut to 5 years in the past, although Nvidia has clearly fine-tuned the system-on-chip (SoC) for Nintendo’s {hardware} specs. This permits for some ray tracing lighting results, although it may well’t ever be as punch-to-the-face spectacular as it may be on an ultra-expensive PC working with path tracing results.

The truth that we’re nonetheless speaking about Cyberpunk 2077 as a excessive bar for graphically demanding video games 5 years after launch is a testomony to simply how lovely—and intensive—the sport might be. What will get misplaced within the obsession with efficiency is simply how wealthy of a world CD Projekt Crimson established for the sport. It’s a recreation the place the surroundings informs the story. Each bag of trash dumped on the facet of the street speaks to a world that has turn into so corporatized there aren’t any social providers so simple as rubbish pickup out there to all however the rich. The participant can climb to the highest of an overlooking skyscraper and watch the night haze choke Night time Metropolis and all its inhabitants in a thick gloom.
You want some quantity of visible constancy to characterize that, and the Change 2 model of Cyberpunk 2077 maintains that ambiance. The primary time I performed the sport shortly after launch, I ran via the complete 60 hours in a state that may higher be described as an interactive slideshow. The sport was so bugged I typically felt like my PC was contaminated with an in-game neurovirus. However I nonetheless beloved it for the great, human-centric story it informed—of characters who felt actual and personable and themes of company oppression that really feel extra pertinent at present than they did in 2020.
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